Wednesday, January 03, 2007

Task 9 Ergonomics.

Ergonomics in consoles is something us game artists don't usually worry about, but its still pretty important for a console to have a controller that is comfortable to use.
I personally prefer using the mouse and keyboard, i play shooters most of the time and there isn't a controller that has really been any good at FPS games.
For consoles the gamecube pad was great, all of the buttons and stuff where just in the right place so you can use it for ages and your hands wouldn't get knackered.
Joysticks are apparently good for aeroplane games, i never eally tried using a proper joystick with throttle and all the other bits but for immersion i guess using these would be the best for certain games.
Arcades are good examples of finding tons of different ideas for ergonomics as almost every machine was designed with a seperate team for that area, a lot of cabinets have the classic joystick thing and a few buttons, but walking around an arcade you'll see enterable tanks with different buttons for controls, or sniper rifles you have to look through and moterbikes you have to actually get on and ride, all these machines had to be designed so that different people could use them.
i still prefer the mouse and keyboard though.

No comments: