Monday, June 29, 2009

Pass

Hooray, 3rd Class honours. (i think i barely passed) got 40 marks for each module, thought i was gonna have to retake the first semester as it was really rubbish, but i guess my final project worked out after all. : )

Sunday, May 10, 2009

Stuff i've being doin recently


In between trying to find a job (any job oh god i need money) and waiting for my rent to run out i have been doing this stuff. Here's a few W.I.P shots from a little project I'm doing, i decided to build up on some of my previous sketches and design a few characters along with a vehicle that i could put together in a max scene to go in a my portfolio maybe.


Final sketch is a little off, but i was able to visualize the characters better if i sketched em out first, i decided to expand on the tank crew idea and make some cool 3d models and all that.


I don't usually like to post photoshop work until its completed but who cares seriously i just wanted to show of my cool neck scarf thingy. (even though its going to be obscured by a bunch of army man generic gear) also i suck at painting faces and the colours are probably all wrong.


I made a face, I'm going for a low poly approach, originally i was gonna try PSP spec and i still might be able to if i can get rid of enough triangles in the face and keep the rest of the body low poly too. currently its about a 1000 triangles which is way off.

Oh and good luck to everyone in game art 06 with they're future endeavors.

Thursday, April 16, 2009

Tuesday, April 14, 2009

Sketchbook stuff

Thought i'd post some of my sketches (taken with camera), they are in no particular order.

Monday, March 30, 2009

Friday, March 27, 2009

preview picture


I dunno if anyone reads my blog but im gonna show some progress anyway, i like crit but i dont mind if people dont have an opinion or whatever.

still need to do some minor stuff but it will be presentable by monday, or tuesday or whatever day we have to show these.
There was lots of stuff i wanted to try but didnt get to, i've been rushing just to finish the assets and terrain, the map is still using like 2 hl2 textures and an overlay (concrete, road, and a drain decal.), ill try to get round to replacing them but i still need to Uv/texture some models.
I managed to get the 3d sky working but im not sure how to make the textures look any better.

Wednesday, March 18, 2009